
Where this came from
It started as an art project.
Bonded Studio grew out of Nostalgie World, an art project Steve Zafeiriou made about mental health, memory, technology, and belonging. One question survived it: could technology help people be more present with each other?
What we make
One purpose. Many forms.
Different forms, one purpose: a better moment between two people.
Connection games and apps
Guided two-person experiences for dates, couples, and friends, on a phone or in a browser.
Physical games and objects
Question decks and printed things that work at a table, with no screen at all.
Stories, characters, and media
Films, comics, essays, and characters that show connection happening instead of explaining it.
Haptic and immersive experiences
Installations where movement, touch, light, and sound turn an audience into participants.
How we design
Connection needs more than good intentions.
We design the ritual around the technology: how people begin, what they choose, when they pass, and what they carry forward.

01 Technology returns attention
The screen sets up the moment, then gets out of the way. Screen time is not the win.
02 Closeness is mutual
A question is an invitation, not an interrogation. Passing is allowed and needs no explanation.
03 Play makes honesty easier
A dare or a ridiculous prompt lowers the risk of saying something true.
About Bonded Studio: common questions
What is Bonded Studio?
Bonded Studio is a connection studio that creates games, apps, physical products, stories, and immersive experiences designed to help people share better moments.
Who founded Bonded Studio?
Bonded Studio was founded by Steve Zafeiriou, a new media artist, technologist, and research-led designer whose work explores attention, behavior, memory, technology, and human connection.
Where is Bonded Studio based?
Bonded Studio is based in Thessaloniki, Greece, and builds digital and physical experiences for an international audience.
What does Bonded Studio make?
The studio makes the Bonded two-person app, the Closeness Deck, free conversation resources, media, interactive installations, and ongoing experiments in haptics and human-centered technology.
Does Bonded Studio claim to solve loneliness?
No. Bonded Studio is not therapy or a treatment for loneliness. We design consent-aware games, prompts, objects, and shared rituals that may make connection easier to begin.
Early access
Be first into what we build next.
Early access to new games, physical drops, stories, and the ideas shaping Bonded Studio.
For people who still believe technology can be designed with more tenderness.
